The Infrastructure of Modern Play

APLYR — Where Amateur Sport Becomes Data, Identity, and Business.

AI-powered gamification. Venue infrastructure. Performance intelligence.

265 million Europeans play amateur sports. None of it is captured, measured, or monetized. APLYR integrates venue booking, AI video analysis, and proprietary scoring into one infrastructure layer — converting casual play into persistent data, identity, and revenue.

Enter the Ecosystem
Scroll
€45B
European Amateur Sports Spend
35%
Average Facility Utilization
40%
Youth Activity Decline (20 yrs)

185,000 European sports facilities generate €30B in revenue — yet 65% of capacity sits empty. 45,000 football venues run on phone bookings and paper schedules. No data. No digital identity. No operating layer.

APLYR builds it.

Players Venues AI Clubs

Playtomic + Veo + Venue + APLYR Engine

Layer 01

Playtomic Model

Digital booking demand validated at scale. Playtomic: 1.5M monthly active users, 6,000 venues, €250M valuation. APLYR extends this model beyond booking into engagement, data, and retention.

Layer 02

Veo / AI Video

Computer vision costs dropped 97% in five years. Automated capture and analysis now viable at consumer price points. Professional-grade statistics for every amateur game. Partnerships with Spiideo and Bepro deliver from day one.

Layer 03

Venue Infrastructure

Physical anchor points. Community hubs. Revenue nodes. 89% of surveyed venue operators expressed willingness to pay for the platform. Average utilization increase of 40% projected post-integration.

Layer 04

APLYR Engine

Proprietary Time-to-3-Goals scoring. Player rating evolution. Gamification architecture with XP, leaderboards, and persistent identity. 76% of surveyed players willing to pay for automated stats and video highlights.

Individually validated. Together exponential.

From Court Booking to Lifetime Value

Game Played
Data Generated
Profile Built
Gamification Activated
Premium Unlocked
Venue Optimized
Talent Monetized
Venue SaaS (€150–500/mo) + 10% Commission
Player Premium (€5–10/mo, 8–12% conversion)
Scouting Access (€5K–25K/yr per club)
Brand & Sponsorship Partnerships
Tournament & White-Label Licensing

70%+ gross margins. 50:1 venue LTV/CAC. 46:1 player LTV/CAC. Asset-light. Network effects compound with every game played.

The Moat Compounds

Platform-native
Data-accumulative
Network-amplified
Asset-light
Multi-sided monetization

Every game generates proprietary performance data no competitor can replicate. Every venue creates local network density. Every player builds a persistent identity with stats, ratings, and social connections they cannot port elsewhere.

Two-sided lock-in. Compounding data moat. First-mover advantage in gamified amateur team sport — a category no platform has claimed.

10 Million Athletes.
100 Million Games.
One Infrastructure Layer.

APLYR does not compete with football. It digitizes it. Year one: 20 venues, 2,000 users, Hamburg. Year three: 300 venues, 30,000 users, DACH region. Year five: 1,500 venues, 150,000 users, pan-European. The system that transforms amateur participation into measurable identity and economic value.

Build the Future of Play.

APLYR is raising a €1M pre-seed to build the MVP, onboard 20 venues in Hamburg, and validate unit economics. €420K product development. €300K operations. €150K go-to-market. Positioning for €3–5M Series A.